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Borlag Crendraven
Future Corps Sleeper Social Club
258
|
Posted - 2013.02.07 20:51:00 -
[1] - Quote
Rek Seven wrote:I warned you all about the venture but would you listen?!!    I agree the Venture is too good as a gas miner in WH space and i think CCP made a mistake in its design. And FYI you can mine in one of the high end gas clouds without the sleepers reacting to the venture.
Yup, it's actually quite easy to puff gas with sleepers on grid. Only problem with this is that once agroed even once, the sleepers can and will pop you even at 250km range. Then again that's a perfect trap for the would be ganker that warps straight into the cloud, that ends up decloaking him obviously...
That said, it is extremely easy to trap ventures if you really want to. |

Borlag Crendraven
Future Corps Sleeper Social Club
258
|
Posted - 2013.02.07 23:53:00 -
[2] - Quote
Qvar Dar'Zanar wrote:So what is this broken mechanic you guys talk about? Sleepers don't attack a venture that is already there? At first I assumed the OP was talking about just being unfair that it was posible to huff for 15 min before the sleepers appeared, but it looks like there's something else to it.
In core sites (the most valuable ladars) you can create a bookmark at the far end of the larger cloud, so far out that you wont get agroed by the sleepers at all. That's pretty much it, can safely huff that cloud dry and move on to do something else. |

Borlag Crendraven
Future Corps Sleeper Social Club
259
|
Posted - 2013.02.08 08:20:00 -
[3] - Quote
Marsan wrote:How exact is the venture worse than a cruiser with a few warp stabs? It mines a little faster to be sure, but by that logic we'd be all still be mining in cruisers.
The venture has a ton of advantages when compared to cruisers, starting from being harder to scan down due to smaller signature and the possibility of fitting ECCM to make it even harder, they are also much faster and as such you can orbit the clouds to make getting warpins directly to you much more difficult. On top of that the clouds themselves uncloak everything that tries to sneak up on you on grid and if that's not enough, you'll have a vastly improved alignment speed and as a frigate, getting a lock on you takes more time than it does to lock a cruiser.
And it's not just a little faster, it's the fastest gas harvester in the game when properly trained. |

Borlag Crendraven
Future Corps Sleeper Social Club
259
|
Posted - 2013.02.08 11:50:00 -
[4] - Quote
QT McWhiskers wrote:Derath Ellecon wrote:And who cares about gas prices? I can make more in 20min running a site than an hour mining gas. Let them have it. A year ago, gas prices were upwards of 150k per unit for 320 and about 70-90k per unit for the 540. I remember one night, using cruisers and old style can mining, with only 3 people online, we had a static that had 4 instrumentals in it, 3 vitals, and had a c2 static that had a high sec in sobaseki. (1 jump to jita) We gassed out all the instrumentals and the vitals ran the gas to jita. Using JUST the profits from the gas, I bought a replacement bhaalgorn and a redeemer fully fit. I still had about a bil left over from this. Today, if I were to pull off the same feet, I would barely be able to buy the bhaalgorn.
Depending on how you look at things, that may or may not be a bad thing at all... Isk is already way too easy to come by. |

Borlag Crendraven
Future Corps Sleeper Social Club
259
|
Posted - 2013.02.08 18:03:00 -
[5] - Quote
Rek Seven wrote: Add to all that the massive ore bay means that the venture doesn't need to make regular drop offs or call for collection. This reduces a hunters opportunity to catch a miner unawares.
You have 2 options now - while the pilot is in system scan the wormhole he came from or scan the ship and pray he is afk.
Yup, though I concentrated on pointing out the things that make the Venture extremely safe to use, even in hostile situations. Unless you can trap it in a bubble, you're pretty much out of lucky catching it entirely. That said, I don't consider this that big of an issue, thanks to the ventures themselves not posing any risk to you either. |

Borlag Crendraven
Future Corps Sleeper Social Club
260
|
Posted - 2013.02.09 00:38:00 -
[6] - Quote
Marsan wrote:Borlag Crendraven wrote:Marsan wrote:How exact is the venture worse than a cruiser with a few warp stabs? It mines a little faster to be sure, but by that logic we'd be all still be mining in cruisers. The venture has a ton of advantages when compared to cruisers, starting from being harder to scan down due to smaller signature and the possibility of fitting ECCM to make it even harder, they are also much faster and as such you can orbit the clouds to make getting warpins directly to you much more difficult. On top of that the clouds themselves uncloak everything that tries to sneak up on you on grid and if that's not enough, you'll have a vastly improved alignment speed and as a frigate, getting a lock on you takes more time than it does to lock a cruiser. And it's not just a little faster, it's the fastest gas harvester in the game when properly trained. - I can fit ECCM on my cruiser too. Not to mention you are an idiot if you use combat to scan down gas miners. Use dscan to narrow things down and scan down the bloody site with core probes in a single quick scan. - If clouds are uncloaking you need to reconsider how you hunt gassers. - A smart miner is either orbiting or aligned with an AB or MW It sounds like you just miss idiots jet can mining at a dead stop.
Heh...
I have no issues popping ventures myself, because I know how to do it properly, your way leads into nothing but lost kills. I merely stated the numerous advantages the Venture has over cruisers. It appears you also don't know how the signature radius and sensor strength affect the difficulty or probing down stuff, yet are trying to lecture me about it?
Simply put, if you try to catch Ventures in the sites themselves, you are doing it wrong. They have literally every single advantage possible for the numerous reasons I stated above. |
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